3/20/2023 0 Comments Will the medium be on game pass![]() At Bloober we take advantage of level-streaming tech to load all titles, so the inclusion of an SSD in the new Xbox has allowed us to take things to another level.Īs we’ve been using level-streaming in our games for a long time, we have made every effort to ensure that the experience on a PC running the recommended specs is as close as possible to that on the new Microsoft console. It goes without saying that the arrival of new consoles allows us to work with greatly improved hardware, and this is undoubtedly the case with the Xbox Series X. Will loading times on PC be much slower than on Xbox Series S or X? However, it doesn't seem like there is an SSD requirement on PC. You've previously cited the next-gen Xbox's SSD as a critical factor to enable the Dual Reality gameplay. As such Marianne’s powers are primarily there to aid in her defense and help her escape the enemies she encounters. Our action sequences are more about Marianne’s survival than combat, so lean closer to those in Amnesia than something more action-focused, like Resident Evil. We really want players to experience and feel the mystery alongside Marianne as she unravels it. Use it to punctuate and enhance the story we are telling. While action is prevalent throughout The Medium, it’s not the focus of the game. How prevalent is the action element in this game, then? You confirmed that The Medium will feature combat through the protagonist's unique powers. It also gives us more ways to surprise the player and keep them on their toes, as they can never be sure when they’ll be in one world, or in both. The Dual Reality system also allows a greater focus on player exploration as the unique viewpoint creates new opportunities for us as designers, which really can be felt when puzzle solving or surviving a clash with an evil spirit. Just like our other titles, The Medium is first and foremost a narrative game, but we’ve really honed our storytelling over the past few years allowing us to better combine our mechanical systems with the themes and narrative of the game, creating a completely cohesive experience for our players. The Dual Reality isn’t just a feature of the game, but instead the very foundation which we built the game upon. It’s actually impossible to talk about The Medium and its gameplay without referring to the fact that players will be experiencing two worlds simultaneously. ![]() Among other things, we learned more about the ray tracing features that will be in the game, and we also got confirmation of NVIDIA DLSS (Deep Learning Super-Sampling) support on PC.Ĭompared to your other horror game such as Observer, Layers of Fear and Blair Witch, what sets The Medium apart in terms of gameplay other than the Dual Reality feature? ![]()
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